UParticleEmitter::SpawnParticle

ничего не делал, только сидел
No Label

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2 MHz with 2047MB RAM
Video: NVIDIA GeForce G102M (8631)

General protection fault!

History: UParticleEmitter::SpawnParticle <- UParticleEmitter::SpawnParticles <- USpriteEmitter::UpdateParticles <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick - CriticalSection <- UGameEngine::Tick <- UpdateWorld <- MainLoop

бил мобов и вуаля:эта кажется уже была
No Label

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2 MHz with 2047MB RAM
Video: NVIDIA GeForce G102M (8631)

General protection fault!

History: FMallocWindows::Realloc <- 2CDE6000 16148 FArray <- FArray::Realloc <- 4037*4 <- AProjector::Attach <- AProjector::execAttachProjector <- UObject::ProcessEvent <- (ShadowProjector Hoddmimis_F01.ShadowProjector5424, Function Engine.ShadowProjector.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick - CriticalSection <- UGameEngine::Tick <- UpdateWorld <- MainLoop