Please describe what you were doing when the error occured:
Full critical error message, if available (including system info, message text and the history chain):
No Label
OS: Windows 11 (Version: 10.0; Build: 22621)
CPU: AuthenticAMD @ 3501 MHz with 14284MB RAM
Video: AMD Radeon(TM) Vega 8 Graphics (92)
CreateTexture failed(8007000E).
History: FD3D9Texture::Cache <- FD3D9RenderInterface::CacheTexture <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::SetSimpleMaterial <- FD3D9RenderInterface::SetBlendMaterial <- FD3D9RenderInterface::SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Client version:
0.8.2-0-g4111a82