The moment when the error appeared (e.g. entering the game / moving between maps / during combat / etc. ):
Client consistently crashes when I’m trying to stream it over Discord to friends.
List the steps that occurred before the crash happened::
- Be ingame
- Start streaming game on discord (what I’ve tried was DM, not sure if servers would behave the exact same way)
- Move between maps or end stream, client will close itself, sometimes with a log sometimes not
Full critical error message, if available (including system info, message text and the history chain):
no error message given, client just closes itself
The Discord application for broadcasting performs a reading of the application, this is usually very flawed.
I’ve seen it happen with several games. It’s the way the Discord application captures this screen.
Unfortunately, I think it’s unlikely that the developer will be able to adjust something in the game to avoid this problem on the discord’s part.
Personally, I always transmit on my server and this problem does not occur.
I suggest you disable graphics acceleration in your discord settings, just access the path (User Settings > Advanced > Hardware Acceleration and turn this option off.
Your discord will restart, this adjustment prevents your discord from sharing resources from your graphics card, it helps with various errors like yours.
I hope this helps you.
Thanks for the tips! My hardware acceleration was already off the whole time. I deactivated the DLL injection setting as well, and that made it so the game doesn’t crash anymore but it freezes anytime it needs to load a new map. The loading finishes normally once I close the stream.
So… not a solution, but at least it stops crashing which is an improvement! xD