Monster dies walking on texture

What this problem is related to? (e.g. Broken model or texture / Incorrectly placed model / Particle Effect / Animation / Collision problem / etc. ):
Collision problem

Location/Coordinates (/pos, if relevant):

Describe the problem:
When the monster dies, if it was running away and got stuck in a texture, the model is left walking dead

List the steps that occurred before the problem appeared (if relevant):

Can you reproduce the problem? (if relevant):
Yes, but it depends on the monster going to a texture and dying.

Screenshots/Videos (if available):

Oh something similar happens when they aren’t dead, yo can target them, but can’t attack. Visualy they are there but the game “thinks” they kept walking.