Hi “Neris” I have a report and a suggestion. My name is ‘Roin’ and I’m a knight level 17 player. Most of the current knight’s skills will not be used well. We agree that the job of a knight is defensive and optimized for protecting teammates. However, most of the skills are very passive and are not used very well because of the very high mana consumption.
The problem I want to talk about first is about the skill ‘Reflect Sheld’. This is an attractive skill that reflects 10% of damage received to monsters. However, in reality, it is difficult to use, and it is a skill that most people are reluctant to use. My current stats are ‘STR’ and ‘VIT’ by investing an appropriate amount, so I have a higher defense than other users. Therefore, there is no particular merit to that skill. Conversely, knights with less investment in defense will only die from high damage and do not even have the energy to use that skill (because they die or die before using the skill).
The skill itself is attractive, but it is because there are too many actions involved before using that skill… To switch to a defensive stance, you have to use 15 mana, and you can use it only when you have 2 ‘Rage’. To put it simply, Quick Strike (18 mana) + annoying strike (15 mana) + defensive posture (15 mana) + physical reflection (15 mana)…
I don’t see any reason to use that skill until it consumes 60 mana. It is precisely because it is more profitable to do a Quick Strike and a knife at that time.
Also, since they cannot move when using the defensive posture skill, the knights have no choice but to be more passive, and I think that there is an inconvenience in adventure and hunting activities in the game.
I think the ‘shield block’ skill is very attractive. However, as mentioned above, this skill also has limitations when using it. It is a buff that can be obtained for only 3 seconds using high mana, which I think is very unreasonable. ‘Shield block’ also has a problem with high mana consumption.
My suggestion is this:
It is slow in defensive stance, but it is possible to move or if it is not, I would like to remove the mana consumption of defensive stance.
Lowering the value of the ‘Rage’ gauge provided for the knight skill to 1 is one way.
The mana consumption required for the knight’s skill is too large. However, the effect is very insignificant and there is no meaning in mastering the skill.
ex) ‘Shield Strike’ only increases the stun rate without increasing damage, but even this doesn’t feel good. The mana consumption is high and the cooldown is too long.
It would be better if the ‘shield block’ skill can be used even in the basic stance.